Stylized Girl

Description

UPDATE 9/13/13 M:D:AI made a lot of changes to the topology, I change the rigg, and I start to make some shape keys, the next things to work are the clothes and also, more shape keys.

After a lot of work this is my result, a cute girl, still in WIP, but now I will be bussy study, programming, so here you have this girl, I hope you like it

Comments (34)

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SOZOMAIKA over 12 years ago

Thank you.

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BlenderBoy55 over 12 years ago

And now we know you got booty modeling skills, LOL! Blendswap porn at its best, LMAO! I'm curious, of all the angles you could have taken that image why this one? hahaha. I'm just playing with you! You did a fine job, good work!

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OscarLeif over 12 years ago

Actually I was trying to make a better angle and pose, but the rigging give problems so I made it simply. And thanks for the compliment :)

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MinecrafterHD3 over 12 years ago

Could i possibly implement this character into a video game?

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OscarLeif over 12 years ago

I don't really know the poly faces are 35052. I made her for animation, but not for games, but I don't really know the number of faces that a character must have for a video game it always depends, a powerful machine it can handle more faces. I think yes :P

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MinecrafterHD3 over 12 years ago

:P LOL i think i could possibly make that fixed. + i could make a similar model off of yours if i could. AND i cant import the character or get the animation working. It only shows her Face

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Drone3 over 12 years ago

You should make a separate file for the regular render

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OscarLeif over 12 years ago

Sorry but I don't understand that, maybe it need more order in the layers, I supose. Please be more especific.

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CerFriBar over 12 years ago

Pretty good Topologie on the Model. There's just a 5 Vert N-Gon and a Triangle Face near the ear, which could be changed to quads easily. For a Stylized Character the proportions are also fine. Somehow i cant control the bones in Pose Mode. I can't find the solution for that?! I guess the Deform on the problematic zones (knees, shoulders, hips) are also fine but i could not test it hehe.

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OscarLeif over 12 years ago

select the bone and change this. (maybe) it's on rest mode, just select the bones and change it to pose mode then you can move the bones I hope. Yeah not perfect rigg, but I want to made that, better and also facil rigg, later I will upload a better version :)

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CerFriBar over 12 years ago

Ah yeah i found the Solution. The Armature settings are set to "Rest Position" so you have to switch to "Pose Position". The Rig is not perfect but that's fine you already mentioned it, but i have to say that: when you rotate the left eye it somehow scales in a strange way. was funny when i found that one hehe.

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poll over 12 years ago

Buen trabajo muy bueno me encanto ¿Sacaras una con un rig de cara?

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poll over 12 years ago

y tambien corregiría la pintura de peso en las manos (los dedos)

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OscarLeif over 12 years ago

Si cuando aprenda a manejar mejor Python y conosca mas como se deforma la cara hare el rig para la cara, por supuesto hare mejores controles, y cambios a la topologia :)

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merkv over 12 years ago

thanks

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Drone3 over 12 years ago

make a file for the blender render

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OscarLeif over 12 years ago

Oh now I got it, you want a version for the render "Blender Render" Yeah I could do that. Gimme some time my friend.

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poser almost 12 years ago

good work

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ericblender7 almost 12 years ago

wow...I feel like laughing....this is marvellous

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jonibrave over 11 years ago

great

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rouxinol over 11 years ago

Wonderful!

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moses2015 over 11 years ago

Why is most of the face is not showing on view port and render, invisible face, only visible at edit mode. I have try Alt+H but not working.

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OscarLeif over 11 years ago

Moses you have to change the render to Cycles, I downloaded and test it in Blender 2.73 and it work fine.

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andiroo42 over 10 years ago

I tried it out and am getting the same issue as moses2015. It may be a location issue. http://blenderartists.org/forum/showthread.php?49963-Mesh-Disappears-in-Object-Mode

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Papriko almost 11 years ago

thank you

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chamacon over 10 years ago

in cycles view port object mode, the body is invisible, except the head. help please!! Tengo un problema, en cycles object mode viewport, el cuerpo es invisible, solo puedo ver la cabeza

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OscarLeif over 10 years ago

El modelo esta bien pero OK hare algunos ajustes al personaje como dejar bien ajustado el viewport.

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azmiabas almost 9 years ago

thank you

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labibdizzle almost 9 years ago

thank you!

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alejandroduran1 over 8 years ago

thanks!!!

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aoi87 over 8 years ago

Thank you !

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mrlegoboy over 7 years ago

if you cant see her body theres a button in the upper corner that says reload trusted and you need to click on it

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Rogue almost 7 years ago

sweet

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Mekris over 6 years ago

Nice work here bro

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