Description
A vautled corridor, I started this to practice UV mapping, still struggling with it. Cant get the bricks to line up when they go round a corner. But hey its nearly there. Any crits or tips much appreciated.
A vautled corridor, I started this to practice UV mapping, still struggling with it. Cant get the bricks to line up when they go round a corner. But hey its nearly there. Any crits or tips much appreciated.
Comments (6)
can I use the textures from this in blender game engine?
DragonWhisperer, if you're asking are you able to use them in BGE, I don't know. If you're asking are you allowed to use them in BGE then sure go ahead.
it was more of a "would they work" question
The damp round the cracks in the paving is 100% convincing.
I'll bet that if you asked some "pro" UV mapper modelers they say that the scene is completely built from scratch with every near by brick individually placed and the distant ones are just duplicates. Or Am I mistaken?
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