M16A7

Description

Gun Concept for a game I am working on. Low poly, AO map no textures and made for Blender Game Engine. (Notice, 2nd Preview is the game I am working on and is not in this blend.)

Comments (4)

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MichaelErd over 12 years ago

hey amazing model but umm i dont understand how you would texture it with its uvs the way they are

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SolsticeInteractive over 12 years ago

In all honesty, I'm probably the most lazy texture artist on the planet. So I just used smart UV project, then had blender generate all the AO maps.

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MichaelErd over 12 years ago

well hmm the thing is the uv maps when you did it note im no expert the smart uv kinda made it screwy but once again either way im amazed with your modeling skills ive been using blender for a year now and im nowhere near as good as you

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SolsticeInteractive over 12 years ago

Eh, I've been doing it since about 8th grade. And I honestly havent learned anything after my first year in the game engine. You just learn different techniques by yourself over the years.

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