Description
A simple domino, everytime you duplicate it, it has a random number layout.
Layer 1 - The Render you see on Blendswap
Layer 2 - The Domino
To use the model, simply append 'Domino' (from objects) into your scene.
Each time you duplicate it (SHIFT + D), it will have a random set of numbers.
This will also work with an array modifier, simply apply, then in edit mode split into loose parts.
It may be helpful to fill out a scene, ie not an empty table etc, or for an animation.
Hope someone can find it useful.
Use, abuse, and enjoy, no need to give credit!
Domino with random numbers
Scene
B
b82160
Uploaded about 9 years ago
- Downloads
- 330
- Likes
- 7
- License
- CC0
- Category
- Simulations
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 6.61 MB
Comments (5)
Call me a child, but I am fascinated by dominoes falling. That said, creating a random domino texture for each object is what caught my eye. Took me a while to see how you did it (I won't spoil the surprise by explaining it here), and I am now thinking how I might apply the technique elsewhere. Thanks.
Thanks! Please use the method on whatever, no credit etc. is needed. Love to see what you come up with!
I think it's great for creating crazy domino patterns and little animations. And randomness of spawn is awesome.
Great for little animations, took a while to get the randomness working, but its does. Not even sure I remember how I did it!
This is amazing. Thanks for sharing!
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