Mime Corporel

Description

This character is inspired by Etienne Decroux's "Mime Corporeal" ([https://en.wikipedia.org/wiki/Corporeal_mime](https://en.wikipedia.org/wiki/Corporeal_mime)). I used and still use it for my work with motion capture.

The armature of the character is constraint to a bvh skeleton, which makes it easier to connect the character to bvh data (well not that easy, as you cant import bvh files directly on an existing armature ;-).

Anyway, enjoy!

Comments (2)

C
chrisbreen1995 about 12 years ago

Nice model, Thanks for sharing ;p

P
puber002 almost 4 years ago

nice!

Sign in to leave a comment.