Watercolor Shader/Material (Blender Internal)

Description

This is shader that going to look watercolor shader by using blender internal & v2.6x.

Useful for NPR. Have fun! :D

Comments (10)

C
chrisbreen1995 almost 12 years ago

Very cool. :)

R
rianvermeulen almost 12 years ago

Agreed, Very cool.

A
Alexus3000 almost 12 years ago

cool indeed..... Thank you

M
mahbar almost 12 years ago

Thanks all :)

F
FayZee almost 12 years ago

Your shader is quite effective. I used it as-is on @Jeff2207's [Mother Dino](http://www.blendswap.com/blends/view/73512). I appended the dino into your blend, scaled and moved the plane up to touch his feet and angled the camera. I used the teapot material. I thought the colouring would suit the dino and it does. Then I moved the lamp up quite a distance away and focussed it fully on to the dino and rendered. I duplicated the lamp and hid the original, moving the second one closer and rendered. I repeated this four more times, either moving the lamp closer or strengthening its power. Comparing the renders, there is a sweet spot where it is just close enough and powerful enough to give a nice strong colour, but either side of that, the effect is too weak or too patchy. Thanks for sharing!

M
mahbar almost 12 years ago

Cool! Might too see some render if you dont mind. ;)

A
arianmotta almost 12 years ago

This seems to be amazing! :D

C
cavalerablend over 9 years ago

Gracias!!!

R
Robin_1719459 over 3 years ago

Does the shader still work with the newest Blender version?

S
sara_1278728 over 2 years ago

nope

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