Sports car base

Description

This is a basemesh for a sports car. It's very basic topology and heavy use of creases (instead of adding more edges) makes it very easy to modify the shape.

Comments (10)

T
timzy almost 12 years ago

Very nice. Thanks. and thanks for all the CC-0 content - it is very much appreciated.

M
manik12 almost 12 years ago

nice

S
sunnetnews over 11 years ago

Very simple, usefull and nice, thanks a lot.

K
kfirmon over 10 years ago

Amazing work !!! Thanks for uploading this model.

S
SculptoXs over 10 years ago

__Ridiculously lovin'it!__ As a Porsche-Fan ~ Mr Ferdinand was my absolute inspiration as a kid, if I became a Designer his was the fault! ~ I particularly appreciate this... should make me easy working on a new 911 evolution concept car. I just have a big question as a blender-still-noob-since-a-5-years-now... how does the *huge use of creases* works? Ok, forget I... do as I never asked. Thanks for sharing! Cheers

S
sunsunmon about 10 years ago

verry thank youu

9
98nekuro almost 9 years ago

How do you make the lines curved? Normally it's straight

1
1DInc over 8 years ago

I am baroque modeller, so this is the best value for 171 vertex on my mind)

A
AonoZan about 8 years ago

Quality model and very useful. Thanks!

S
ssssss_1324088 over 5 years ago

Thank you SOOOOOOOOOOOO Much! This is so useful! :)

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