Description
This is a simple, really, I only did it with a focus on Realism. The textures are from various random places so i'm not sure of all their licenses so, to be safe, i haven't packed them. I've also deleted most of the barrels you see in the preview only because they were all duplicates and would just bloat the file size, but i __have__ kept the original ones, it's just a matter of distributing them alongside the cellar.
*Rendered with Cycles at 3.000 Samples.*
Comments (1)
I need this just the way it is for my project. Thank you.
Sign in to leave a comment.