Human Skeleton Rigged

Description

Model by momentum: [http://www.blendswap.com/blends/view/56189](http://www.blendswap.com/blends/view/56189)

Rigging by me using Rigify addon.

Comments (48)

C
chrisbreen1995 over 11 years ago

Nice, Just looking for something like this. Thanks :D

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TowerCG over 11 years ago

This is really nice...... ;) I like it a lot :D I think you should properly render it....... But the modeling quality is very nice ;)

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JohnsonMartin over 11 years ago

As he said he didn't model it himself. Only the Rigging :)

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FayZee over 11 years ago

This is a great rig! Well done.

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gregzaal over 11 years ago

Thanks for setting it up, but this rig is rediculously slow! 1.1 fps with an i7 and gtx 570. I believe it's mostly because everything is done through weights, even though bones are (basically) rigid and shouldn't allow any deformation. There's no reason this rig shouldn't run at 24 fps at least if you rig it using only parenting and some constraints.

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Shachar over 11 years ago

The reason of the rig going slow is that the original model is very high poly. wich is not my fault as I didn't model it. I have created a low poly model for animation, so I can use the high-poly model only for rendering. I am trying to reduce the polygons amount in the original model, I will upload a new version when it will be ready.

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gregzaal over 11 years ago

The hands and feet are a bit over-done, but otherwise it's not high poly at all.

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sriniwasjha over 11 years ago

Wow this is vey very good

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rogerwaggener over 11 years ago

If the slow response of posing is bothering you, set the View Subdivisions of the Subsurf modifier to zero. It will still render nicely based on the Render Subdivisions, but you won't see the subsurf in the viewport. Rig response should speed up nicely.

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xkurenai2 over 11 years ago

Nice work man

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hetorscg over 11 years ago

Very cool!, thanks Shachar, very useful for learning human anatomy.

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Niishantt about 11 years ago

great work and thank you so much :)

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selee about 11 years ago

thanks you

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LEGO15 about 11 years ago

Muy bueno para animar mis personajes

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ViSki about 11 years ago

Super

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LCN001 about 11 years ago

Nice!

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unique289 about 11 years ago

Making an indie game. This is exactly what I was looking for. What name do you want to be credited under?

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veggiet almost 11 years ago

I'm noticing a weird thing, in pose mode the legs disappears, as in the feet look directly connected to the hips. In object mode, edit mode, and rest position it looks fine. - running 2.73 on macosx

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Gulliver almost 11 years ago

Same thing here... don't know why :x

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Yanaem over 10 years ago

I have that problem too but both for pose and object mode. Only in edit mode is the whole thing visible.

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eanv over 10 years ago

I had this same issue. It has something to do with the drivers I think. If you go to the File tab in User Preferences and check the box that says "Auto Run Python Scripts" it should work. you'll have to reopen the file I think.

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Yanaem over 10 years ago

Thankyou! This fixed it :)

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Teh_Bucket over 10 years ago

It seems there's some reversed normals (forearms, on the skull too i think) a ctrl-N clears it up

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YannD over 10 years ago

very cool skeleton, well done ! thanks !!

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tony84rico about 10 years ago

It's soooo much easier to rig an object when you can see its bones

A
ahmedmetwally about 10 years ago

GOOD JOB

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muhammedcigil2 about 10 years ago

Thanks

B
buffaben about 10 years ago

am i the only one who downloaded this and the feet are attatched to the hips with the legs and arms nowhere to be seen?

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Ryusui about 10 years ago

env Answered this issue a few months ago and a few comments up: I had this same issue. It has something to do with the drivers I think. If you go to the File tab in User Preferences and check the box that says "Auto Run Python Scripts" it should work. you'll have to reopen the file I think.

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PUNPANIC over 7 years ago

It didn't work..

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fourscience almost 10 years ago

Where can I get just the rigging itself and not the model? I've looked around and seen a lot of models using this style rig but can't find much info online. I think I'm just not looking in the right places. Halp?

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cokaking over 9 years ago

thanks you!!

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fuckmedude over 9 years ago

A real spooky boy

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BCCCLeber over 9 years ago

Thanks Man!

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selesog almost 9 years ago

Great stuff

D
DJ7705 over 8 years ago

Now I know I'm a noob at using blender and I think it's a great job doing the skeleton! I only have one question, Why does it seem to be missing arms and hands? If someone could let me know I'd Appreciate it!

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henk3000 over 8 years ago

thank you, great model!!

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saksir133 over 8 years ago

Thank you.just what I want!

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Samy998877 about 8 years ago

Thanks

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daivo12 about 8 years ago

Thanks

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nucleic almost 8 years ago

Kind of new to BlendSwap, but how do you properly import this? When I import the group, "HumanSkeleton," i get a crouched up skeleton without a working rig. At the top of Blender, it says "Auto-Run Disabled". How do I run the scripts and get the rig working? Thanks in advance!

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nucleic almost 8 years ago

I solved the problem. In User Preferences, I simply checked the box, "Run Python Scripts." Then, I appended the asset and it worked fine.

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Katfoxy over 7 years ago

I've been wanting to use this rig as a reference in my art, but I have a problem. The rig crashes when I right click on any of the pose bones. It won't crash when I don't have the skeleton showing, but it still doesn't move the skeleton when I move the bones. Can anyone help me with this?

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DrachenSeele about 7 years ago

Hey! this looks awesome! but i have a question about legal things. I would like to use just the Ribcage in the background of a still image and post it on artstation. How much Credit do you want for that?

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hifive7555 almost 7 years ago

많은 도움 되었습니다. 감사합니다

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regnirvth over 6 years ago

nice skeleton, but this is has serious performance issues, I don't know how you managed to make this ONE SINGLE CHARACTER setup, cause my computer run like poop. you should really fix it and re-upload, this is very bad.

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MasterJames about 6 years ago

I think this must need updating for Blender 2.82. It is slow to none responsive. Warning: class POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35 contains a property which should be an annotation! BlendSwap\Characters\Skeletons\human-skeleton-rigged\human-skeleton.blend\rig_ui.py:763 assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.thigh_fk assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.shin_fk assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.mfoot_fk assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.thigh_ik assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.shin_ik assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.foot_ik assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.footroll assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.pole assign as a type annotation: POSE_OT_rigify_leg_ik2fk_4hict1lh99e13e35.mfoot_ik register_class(...): Warning: '4hict1lh99e13e35_PT_rig_ui' doesn't have upper case alpha-numeric prefix register_class(...): Warning: '4hict1lh99e13e35_PT_rig_layers' doesn't have upper case alpha-numeric prefix Yup crashed even.

M
magga_ws about 5 years ago

idk why is my lagging hard in blender

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