Racing Assets v1

Description

the Racing Assets.

It's the first racing set I create.This Set contains 7 unique cars in 9 different colors totaling 63 different vehicles.There are also 13 new landscape tiles to make race tracks.Those tiles can be combines with all my previous asset packs

Did I mentioned there is a fully build racetrack in the pack with collision mesh?And that the racecars have undersides... no more ugliness when they flip over :)

In this pack I also introduce lager tiles since there were some combination that were not workable on the smaller format.

Feel free to let me know what you did with them. Curious to see stuff I create being used :)

For more info check my site www.racoon-media.nl or follow me on twitter @eracoon

Make sure to check my other assets :)

Have fun

Comments (16)

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Blendboy14 over 11 years ago

How would I use the track with the collision mesh? Would I make an animation or is there an easier way?

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eracoon over 11 years ago

To be honnest I have no real experience with that. But I suppose that in Unity you could define the collision as an unvisible unpassable object for the cars. Hopefully you could find a use for it :) If someone else has a bette explanation, please enlight us

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Blendboy14 over 11 years ago

Ok! Thanks! I'll put some more research into it.

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highseas over 11 years ago

noob question here... how do i find the race track? or have I downloaded it wrong... sorry kinda new to blender... great job by the way I like the art style

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eracoon over 11 years ago

sorry didn't see your message earlier. the tracks and tiles are visible on layers 2 and 3

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axel79 over 11 years ago

Pure genius...

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eracoon over 11 years ago

wait till you say the rest ;)

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axel79 over 11 years ago

wait till i see the rest :D

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ErfinGames over 11 years ago

Thank you

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harlock74 over 10 years ago

Noob here, needing a little help, please. I'm having a little bit of an issue understanding how to import all these assets into Unity. Playing around in blender, I figured out how to export one of the cars as an fbx file, but when I bring it into unity, the materials are not set and so the car is all gray color. Would anyone mind explaining what would be the process to get the materials from these set imported into Unity? Thanks for any help.

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OvionniGore about 10 years ago

This is really cool! I've been looking for something like this forever!!! Thank you!!

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OvionniGore about 10 years ago

I think you should add some hill-like pieces to your track. Maybe some that look like highways, even!

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OvionniGore about 10 years ago

i've also added a Mario Kart-like speed boost up thingy to one of your pieces after duplicating it to keep the other piece. Let me know if you would like to see. -Ovionni

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codebuster6 almost 9 years ago

its awesome

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Sofue02 about 3 years ago

I made some videos with it .. thanks bud

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CK_1923597 over 2 years ago

awesome :)

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