Description
This download contains a BLEND file and an AddOn written for Blender 2.7.1. The BLEND file contains the mesh based tile objects setup for use with the AddOn. These tiles were created by [eRacoon](http://www.blendswap.com/user/eracoon) and are also offered for download on Blendswap as cc0 by [eRacoon](http://www.blendswap.com/user/eracoon).
Install the AddOn, "tile_proc" into your AddOns folder. Activate the AddOn and open the associated BLEND file. Click the *Generate* button to make your own landscapes. Click the *Color Wheel* to colorize your landscape after generation.
Visit Vimeo for a video tutorial on how to use this setup.
https://vimeo.com/105041992
Tile Based Procedural Landscape/Cityscape Generator
3D Model
Staff Pick
A
Atom
Uploaded over 11 years ago
- Downloads
- 483
- Likes
- 24
- License
- CC0
- Category
- Architecture
- Blender Version
- 2.7x
- Render Engine
- Blender Internal
- File Size
- 1.3 MB
Comments (14)
Thanks! A perfect compliment to eRacoon's tiles!
It most certainly is :) I'm very happy with the attention I get with what I made and what People make with it. I encourage anybody to get my stuff and create the best they ever did,
Hye you stole Eracoon's ideas it's not fear. He here is 1 human who can make this .
thats ok. no worries. I cannot code on that level yet. My work is public domain... so nobody "stole" from me. I gave it to the world
Good to hear, I'm just giving back!
That's the power of Creative Commons Public Domain Dedication :-) My thanks to both @eracoon for the tiles and @Atom for turning them into a Blender Addon. Is there a way to swap one of the generated tiles with another of my own choosing? I read your [thread](http://blenderartists.org/forum/showthread.php?347642-Tile-Based-Procedural-Landscape-Cityscape-Generator) on BlenderArtists, and you said you can swap, but you didn't say if it would be included in the tree list.
Is there any way not to have so many dead ends? That looks kind of odd. And also how do I make sure the houses are in neat rows and branch off the roads?
So we can use this with any model set we may have?
You can use any model set you like. Here is a [link to a mini tutorial](http://www.blenderartists.org/forum/showthread.php?347642-AddOn-Tile-Based-Procedural-Landscape-Cityscape-Generator&p=2720639&viewfull=1#post2720639) on swapping an existing tile object with your object.
ah... staffpicked item. what a wonderful feeling he :)
WOW! thanks!! this is awsome!!!! <3
This looks like a 3D version of Kenney's Isometric Road Tiles
That would make sense : I think I remember him stating he's been inspired by Kenney's own Isometric Road Tiles. Now, I wonder how possible it would be to mix Kenney's 3D Road Tiles with eRacoon's...
The videos aren't there anymore. I'm interested in this.
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