Description
Horse.
Desc: BaseMesh 5k poly, subdiv 3level via displacement map. 3 map included: color 2k, normal 2k and displace 1k (16bit).
Horse.
Desc: BaseMesh 5k poly, subdiv 3level via displacement map. 3 map included: color 2k, normal 2k and displace 1k (16bit).
Comments (14)
wow a horse and also with Texture, beautifully made cool
Epic model dude :D
A well modeled horse.
Extremely well modeled and well lit, too, with only a mane to be added.
:D Thanx guys for all comments.
Awesome, very nice model
very nice work
Thank you for this blend..
Great work
is good!
Thanks :)
hi man i want you to give me your email because i have a job for you because you object looks very cool
Is it rigged?
it is not 5k tris, its 10k before subdiv. anyway, thanks for sharing.
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