Open-cell Cycles Procedural Material

Description

Example of an open-cell procedural volumetric material like sponge and foam.

Node configurations:

Vector: a mapping for the voronoi texture

Scale: the scale of the texture

Spacing: the space between the cells, from 0 to 1

Density: the density of the material.

Color: the color of the material

Anisotropy: change how the light passes through the material

Comments (19)

M
Mikel007 over 11 years ago

Beautiful. Thanks for sharing it with us.

S
saded over 11 years ago

It's very beautiful, thank you Lucasvreis

L
Lucasvreis over 11 years ago

Thank you guys! :D

R
ryumarc over 11 years ago

very nice!!! FANTASTIC!

B
blenderbearx over 11 years ago

Wow.. bread, sponges, foam rubber, bizarre hair, suds ...the potential uses are amazing....thanx!

C
chebhou over 11 years ago

thanks thats what i needed!

C
CobaltActive about 11 years ago

Theres alot of uses for something like this... disintigration, sponges, and ect. GREAT WORK!

T
tobias20 almost 10 years ago

Thank you so much! You are a genius!

F
fengliu over 9 years ago

Very good stuff!

T
tonsab1260 over 9 years ago

This is Brilliant Lucas! However it takes a lot of time to render. But that is expected.

C
chobitslinux about 9 years ago

what a brilliant model:)

M
mser almost 9 years ago

Exellent!

Y
yunjuanyunshu over 7 years ago

It is so beautiful. I want to learn how to make this foam. Is there a tutorial? Thank you very much.

A
AzraeI over 5 years ago

Beautifully works!

L
lasse@supacgi.com almost 5 years ago

doesnt work on 2.92.0

L
lasse@supacgi.com almost 5 years ago

doesnt work on 2.92.0

J
jclarke_1635182 about 4 years ago

excellent

A
alexanderslsoft over 3 years ago

Thanks. Its cool

D
dddd_1817466 about 3 years ago

thanks!

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