OpenGl High Rise Pack

Description

This is a pack of 8 low-poly high rise buildings with single layer baked low-res textures (with ambient occlusion), reflections, night-time window illumination and safety aircraft lights. These models are created and textured for use in OpenGL real-time or viewport rendering. They may be used with the Blender internal render engine or the user could map the textures for use in Cycles.

The baked textures are created from personal and open source libraries and the distribution of these textures along with the models in this pack is in complete legal compliance with all original source providers.

The pack is provided with an open license. Credit to the author is NOT needed.

Append the buildings into your project, group them together, and apply the group to a particle system on a plane to create city blocks.

Enjoy!

UPDATE (V2):

1. Changed underlying material to Fresnel and added large overhead point light to simulate vertical light fall-off and ambient occlusion.

2. Decreased amount of glowing windows to reflect a more realistic night-time look. Changed window glow to multiply mask with material color options. Changed window colors for default variety.

3. Added black color mix node to reflection masks (Both Day and Night) to regulate the amount of reflection. Access via "TAB" function on material in the material node editor.

4. Enabled selection function for buildings and lights by default (making appending smoother).

[https://youtube.com/watch?v=UXNC4GfWuc4](https://youtube.com/watch?v=UXNC4GfWuc4)

UPDATE (V3):

1. Improved reflection textures

2. Added negative point light for improved environment AO fall off effect

3. Changed default sun lamp settings for softer shadow and reduced normal shadow artifacts

4. Fixed night light glow texture bug (was adding 'mist' color to lighting)

Comments (23)

T
toepinch about 11 years ago

Holy crap thats useful! Thanks!

S
shadewar2 about 11 years ago

Live long and prosper

W
Wixieman about 11 years ago

Really cool stuff! thanx!

C
cfirwin3 about 11 years ago

Tutorial available: https://youtube.com/watch?v=UXNC4GfWuc4

J
JackCity about 11 years ago

Super!

C
cfirwin3 about 11 years ago

V2 file uploaded. Made some material changes/improvements (see description text on blend page).

F
Frand about 11 years ago

Thank you very much , this is very good and it can be used in many ways, and you make very good tutorials too, Thank you very much for those too.

N
N3RD almost 11 years ago

This is incredible and with a highly informative video to boot! *bows to cfirwin3*

E
echung over 10 years ago

This is awesome! Would you be able to make the higher resolution textures available?

F
FRAAAH over 10 years ago

Amazing work man! *_* Can I use this city in Unity?

T
tamazine2 over 10 years ago

Aah at last I learnt something. Thankyou.

V
vjgalaxy over 10 years ago

Amazing setup. You have done a great job here ;).

A
abductedd almost 10 years ago

nice work man thanks

B
belac1 about 9 years ago

Simply Incredible.

A
Aivotyölaboratorio over 8 years ago

Buildings 7 and 8 are missing reflection textures. Is this intentional?

J
JadeMonk over 8 years ago

This is an *__amazing__* package. I'm using it for a city landscape in one of my games. Just took a small bit of tweaking but I managed to get it working. If you want I could give you a download link and you could post it for V4. I don't mind!!

Z
zeets over 8 years ago

AWESOME!

S
shamala about 8 years ago

How can i use this with Cycles? Any tutorial?

G
Gojira30 about 8 years ago

Do you think you can please upload these for Cycles and if you can include the textures in a folder?

B
bgivenb about 8 years ago

Wonderful models. These are so useful! You're a freaking saint

R
Ram_1172244 over 5 years ago

Thank you so much friend

N
nymph__1694539 almost 4 years ago

Thank you soooooo. much

N
nymph__1694539 almost 4 years ago

Thank you soooooo. much

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