The Raid Corridor (BGE)

Description

This is walkthrough demo using Blender Game Engine. It's inspired by the corridor on The Raid movie. All models and textures are created using Blender and GIMP. Use this as you want and I hope you like it.

WIP thread: [http://blenderartists.org/forum/showthread.php?316135-The-Raid-Corridor](http://blenderartists.org/forum/showthread.php?316135-The-Raid-Corridor)

Video demo: [https://www.youtube.com/watch?v=RmvixUqdsSc](https://www.youtube.com/watch?v=RmvixUqdsSc)

Comments (31)

D
DEEPgames about 11 years ago

wow! iv never seen this kind of quality in the bge!

U
ucupumar about 11 years ago

thanks!

J
jahjavjaz about 11 years ago

Feel like Iko Uwais

U
ucupumar about 11 years ago

But it's just missing the iko uwais itself.

O
occreations about 11 years ago

Too cool, I love the stereo effects.

U
ucupumar about 11 years ago

Thanks! The stereo effects actually just for joke. :D

S
spenny about 11 years ago

DUDE! this is by far the most realistic bge scene ever! you got skills

U
ucupumar about 11 years ago

Thank you! I guess you haven't seen Martin Upitis works. :D

A
Akira_san about 11 years ago

i like it.

S
sgrg7 about 11 years ago

outstanding :D

Y
yerkia about 11 years ago

genial, muy buen trabajo, veo las proporciones de tama

F
f about 11 years ago

impresionante !!,gracias por compartir.

N
N3stor about 11 years ago

Beautiful!

M
meeeowww about 11 years ago

WOW! this scene is amazing I have a question though. I am using this scene as a template for a school project to help me learn blender and i was wondering if i duplicate the building, remove the end walls and put the copy together with the original building how do i make the player move to the duplicated part of the scene. Would I have to edit a script or do i just press a button in blender. Sorry for the long comment and thanks!

U
ucupumar about 11 years ago

This scene is not really easy to tweak, because there are lightmap baked into them. You should rebake the scene even if only one environment object is moved. And there are some quirks because of the lens flare hacks. If you're really beginning BGE, I recommend doing simpler scene. There are a lot of BGE tutorial in Youtube.

T
TheK3KZ almost 11 years ago

This is Epic!!! Never seen bevor something so beutiful in the BGE! Love it!

B
blenderrefs almost 11 years ago

Wow, amazing!!! It made me wonder if its possible to create in BGE a level of realism equal to Unreal4. It's Possible?

U
ucupumar almost 11 years ago

It's really hard right now because BGE still lacks of many feature that Unreal Engine 4 has (PBR, SSR, etc). Just wait for Blender 2.8 where it's planned to integrate game engine and viewport.

M
MAZHM almost 11 years ago

Have any of you guys even seen the Raid? Its such a good movie.

G
gedehari almost 11 years ago

I dont belive it, its so realistic!!

A
azizh123 over 10 years ago

it's so cool man (Y)

M
MASALART over 10 years ago

A masterpiece as a BGE project. I wait for the next BGE scenes coming from you.

K
krzychulak over 10 years ago

Congratulations! Very beautiful project :) So so cool :D

V
Valeta over 10 years ago

This is flawless. From light to tiles every thing is done right. It kind of reminds me of the shining. Keep up the good work

F
FM5 over 10 years ago

Orang Indonesia? :D

F
FM5 over 10 years ago

Kok Tau The Raid?

B
bloby2342 almost 10 years ago

awesome game man!

S
ShaneRoach about 9 years ago

I was able to run it on Arch Linux, but had no sound? Did I miss a trick? Did this by running it as a blend file. Sure looks cool. Also, seems depth of field doesn't adjust when you are looking at something close. Not sure if that is a feature or a bug. Even on AAA games I tend to turn off DoF. Also also, your executables that were in Dropbox seem to no longer be in Dropbox, which made me sad. =D

L
lyjen almost 9 years ago

thanks

S
Sabudum over 7 years ago

Dat FOV tho!

L
lopansuperman about 4 years ago

Hey! Thank you so much for this great creation, I'm wanting to use it as a Blade and Sorcery map. Full credits will go to you for providing the map!

Sign in to leave a comment.