Minecraft Character (Robot in some sort of armor)

Description

It's basically a mash of two skins found on the internet, but I have rigged it, gave the textures a little oomph (not making it higher resolution/detail) and included a bottle/diamond sword.

The head has an IK rig and I may or may not have left a Christmas hat that's gone wrong.

Included:
- Model, textured
- IK Rig for the head/hands
- Armature for the rest of the body (It deforms).

(Note: Dunno why Blender would only render 960x540 - Might be me looking at the wrong numbers; the preview image is stretched.)

Comments (7)

F
fjc24915 about 11 years ago

Reminds suit from Dead Space

B
BlenderUnknown about 11 years ago

What happened was the percentage bar for the quality was at 50% so if you put that at 100% it would render at 1080p.

A
aytimothy about 11 years ago

It was at 100% though... I'll try to do a high-res render, even though it's pointless. (I mean; it's Minecraft)

B
BlenderUnknown about 11 years ago

lol,good point. I looked at the blend file again and it was at 50% and after I changed it to 100% it worked fine, maybe you were looking at the wrong percentage bar. P.S. Good Job on the model.

M
MakroAskı23 about 10 years ago

MotherFucker

D
D1a1v1e1 almost 9 years ago

Woah what did he do wrong?

J
john_1570928 about 4 years ago

for some reason when i open it the texture is not there

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