Description
Textures were created with Substance Painter so you get corresponding node setup for use with PBR textures. Credits for PBR shader go to:
Jason - https://jtheninja.wordpress.com/2014/09/27/blender-cycles-simple-pbr-shader/
Matthieu Barbie - https://matthieubarbie.wordpress.com/2015/01/12/pbr_shader-1-75-for-blender-2-73-documentation/
The file is large because there are sets of 4k textures for barrel, slider, handle, plastic grip, magazine and bullets each. At least you can bring the camera pretty close, :-).
Enjoy!
Comments (12)
That's just perfect, one of the best Desert Eagle model for me
The Model looks great, but did you forget to pack the textures?
they are packed within .blend file. that's why download's so big. ;-)
I don't know why then, but I only see the purple/pink colour like you'll get when you use an image texture in your nodes without anything in it.
try to re-select images in texture nodes, see if they're present in file at least. I'll take a look into it when I get home from work.
StillCounting, I think I just realized what's wrong. did you plug in a texture into an environmental lighting slot? I left it blank in uploaded file due to copyright stuff. I think that's what's giving you purple colors. setup HDRI lighting and tell me if it worked...
Yeah that did the trick, thanks for the reply man. I just really wanted to analyse your materials cause I often struggle with them, so thanks a lot :)
no problem, buddy! glad it worked. cheers!
very nice model indeed I have a question tho, so you can use it in any circumstances and give credit to the author but not for any comercial use? a comercial use isnt included in that "any purpose" ?
veeeeeeeery detailed modeling and textureing
It's a good gun!!!
this is awesome !
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