Trainguy's Minecraft Enderman Rig [2.75 support]

Description

This tall and skinny mob introduced in beta 1.8 now comes to Blender 3D, rigged and modeled by Trainguy. This rig includes FK and IK chains, an opening jaw, and an easy-to-use eye controllers with a controller that controls both eyes at once. If you like this rig, be sure to leave a comment on what I should do next! If you use this rig in your animation, you do not have to credit me but it is appreciated.

Comments (13)

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GetWreckedDJ2 almost 11 years ago

@Trainguy Are you really going to make a Player rig v2 ?

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Trainguy almost 11 years ago

Yes :) It will have much better skin compatibility, better finger control, better facial expressions, and 1.8 Skin support. Hope to have it out by the end of this month :)

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EnderAndroid almost 11 years ago

One small inaccuracy: The bottom jaw is slightly smaller than the main part of the head. Otherwise, good job on the rig!

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Trainguy almost 11 years ago

Yes, I know. It is a tiny bit smaller actually, but that's because I wanted to make it as seamless as possible. Thanks!

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EnderAndroid almost 11 years ago

No problem. ;)

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GetWreckedDJ2 almost 11 years ago

@Trainguy Trainguy

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Trainguy almost 11 years ago

Just rolled out an update on this! Made the facial expressions nicer, 3D jaw, eye lids, and better IK. Check it out!

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EnderAndroid almost 11 years ago

https://www.youtube.com/watch?v=P3ALwKeSEYs

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EnderAndroid almost 11 years ago

Oh, I just noticed: The eye controller doesn't have any constraints to prevent itself from coming out of the eye. Go to pose mode, go to bone constraints section, add a "Limit Location" constraint and do the following: http://imgur.com/UV6dPfl It should be all better.

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Trainguy almost 11 years ago

Gonna fix that right now. Thanks for the feedback!

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GetWreckedDJ2 almost 11 years ago

YAYA

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EnderFilms189 over 10 years ago

I think that you should have kept the old rig and just edit it a little bit

O
OMG_1233204 over 5 years ago

yo cn i use it in the newest version??

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