Description
This is an asset made for [Poifox's Illumina Game Project](/requests/view/476). Since my infinite terrain generator was very successful, Poifox and I decided that I should make an infinite forest. I put a lot of effort into this blend with filters, sounds, beautiful textures and other small details like deer, wolves, butterflies, drifting leaves and fireflies. This game also features an system I made that enables and disables filters depending on the frame rate to boost performance.
[Preview Video](https://www.youtube.com/watch?v=arPVgfDj_74)
Comments (22)
Wow incredible work! Cheers, Rex
thanks
Great work Nicholas ... The forest is very nice Thanks fir the share!! :)
It feels awesome to have helped. 10/10 in my book.
The credits are in the blend file
Incredible work! Very impressive. I am reminded of some of the outdoor areas of Dragon Quest VIII.
Looks terrific! Cant wait to see how the Illumina game turns out.
You can also join us any time during weekdays on our IRC chatroom :)
Im not sure what I could do, but I might give it some consideration :)
Love You... nice blend
thanks the forest is awesome great help to my fps
It does not work for me :( If I open it, it crashes
Does it crash when you play it or open the blend file?
You're probably running out of RAM right after opening the file. Try not to run any other programs when you try to open this file. If you're still having issues then it's probably time to update your system.
Right when I Open it.
Thanks. I will Try that out Soon. When it Works, i will Tell you about it.
This is incredible!!
This is really cool! i´m gonna learn alot from this!
i love it
it only shows some weird cubes ... help!
Looks Amazing! If you are going to continue updating this project than you should improve/include: Create Better Textures for the Ground Bark and Rocks More AI character variations Replace the Grasses and include more vegetation (such as large and small bushes, large, wild grasses) Include enemy AI Give the protagonist some meaning other than run around generate realistic water with simulations Make the game survival Try to create human AI Include structures (such as houses, buildings, etc) Make the game into survival adventure Create intractable objects. Sorry about all this stuff. The game its self is really well made. If there is anything you want me to help you with than just ask. I could supply you with the foliage, characters (intelligence not included) and many other stuff). Seriously, just ask. Great Job!
Thanks but this was just a test I made back when I was a noob at blender. Currently I've got a much better procedurally generated [game](https://www.youtube.com/watch?v=fnmGgSnbRds)
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