Cycles Dustmaterial

Description

Hey, with this dustmaterial you can simply add dust to your current shader by including the dustnode.
Just conect your present material with the 'material' input from the dustnode and change the object in the 'Texture Coordinate' node to the one, you want to use.
You can adjust the amount of dust (something between 1 and 30) and the dustcolor.

Comments (0)

Sign in to leave a comment.