Blender 2.75 Advanced Cycles Smoke & Fire Shader + Test Scene

Description

I've been researching cycles smoke simulation, materials and rendering a lot lately, and this is the shader for smoke and fire that I've come up with. It produces defined smoke without losing much detail (my original shader lost detail), as well as blackbody fire. The test scene is like in the picture: wineglass, inspired by Blenderdiplom's smoke in cycles demos. The smoke behavior could use some work. I've also added a small amount of compositing to the scene.
Test this shader in different conditions and let me know what results you come up with.

Comments (9)

J
JDHaller over 10 years ago

This is excellent looking out come. Thanks for sharing. and keep testing :)

S
samprice28 over 10 years ago

Dude this is so cool, keep it coming!!!!!

G
gatzooks over 10 years ago

completely awesome thanks for sharing

C
CaptainRex almost 10 years ago

That looks sooo cool! Thanks for sharing : ) Cheers, Rex

E
EmuMan44 over 9 years ago

Kinda slow, but looks amazing!

E
EmuMan44 over 9 years ago

I'm not sure why, but when i tried to render the scene for the second time, the fire was unnaturally red and pink. Can someone explain?

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EmuMan44 over 9 years ago

I temporarily fixed the problem by adding an RGB Curves node to the fire. I'm not sure what caused the problem, but it might be something worth looking into.

L
lauravulane132 over 9 years ago

awsome

I
Iasassa about 8 years ago

Looks awesome and cool but how do you actually get the shader instead of using the test scene?

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