Description
Procedurally generated wood material using noise and checker texture.
The wood node is plugged into an implementation of PBR shading in this blend file.
Creating the material:
https://www.youtube.com/watch?v=PRCrFaqoHMY
Please leave a comment with your feedback!
Comments (12)
As someone who has spent hours trying to make convincing wood, I think this looks wonderful!!
I'm glad that you like it!
Yes, it is excellent. Thank you for sharing.
Thank you for your support!
great job ;)
crazy good! thanks for sharing.
Great! Thanks for sharing... One question: Is it possible to change color? Regards Carmelo
Hey, I have trouble rendering the wood grain in the floor material. I have followed your video and tried setting it up myself and then with your material. But as I said I can't get it working. Please help.
Never mind, needed to uv unwrap the thing.
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