Proportions of the Face

Description

I've been learning about the proportions of the face recently and was just so amazed by its' design and how everything fits together and is a part of each other that I started to wonder what it would look like to follow each proportion exactly and here is the result. I've included the rig and the base retopologized head in the blend file. The rig is grouped into three different detail levels to provide some organization and also the text is in its' own group, so all of the text can be turned off together. Also, when I was doing the project, I decided not to spend the time doing a great retopology job on the neck since it wasn't going to be seen and the mesh resolution was so high that it didn't matter anyway, but you may have to fix that if you decide to use the head in a project. Even though some of the proportions change a bit from person to person, the rig does provide good guidelines as well as a very good checklist of things to look for when sculpting. If anyone has any proportions I may have missed, please feel free to share as well.

As a side note, the first image is what is actually in the blend file. The other four are part of the final image I made. Also, if you would like to see more about the workflow I used to make it look like clay, I made a few notes on my website found here: http://johnperkins.wix.com/john#!proportions/cup5
It can also be seen on Blenderartists here: http://blenderartists.org/forum/showthread.php?381652-For-You-Are-Beautifully-and-Wonderfully-Made-All-the-Proportions-of-the-Face

Comments (17)

J
JDHaller over 10 years ago

Very nice Thanks for sharing :)

A
ArtOfLight over 10 years ago

You're welcome! I'm glad to share it.

C
CaptainRex over 10 years ago

Wow! Really useful : ) Cheers, Rex

A
ArtOfLight over 10 years ago

Thanks for letting me know, that's really wonderful to hear that you'll be able to use it :)

M
Matt1251 over 10 years ago

what does cc-0 creative commons license mean?

J
JDHaller over 10 years ago

[Here](http://www.blendswap.com/page/licenses) it tells you there are no restrictions with the file. can be used for any purpose personal, educational commercial what ever you like. May be nice to give credit but it is not necessary at cc-0. Hope this helps. :)

M
MindOverMatter over 10 years ago

Wonderfull job! Thank you very much for uploading such valuable resource and knowledge. It helps me a lot figuring out how some head wereable devices will fit ( with correct scale and proportions). Thnaks again :)

A
ArtOfLight over 10 years ago

You're very welcome! That's really great you were able to use it in an actual project.

D
datatai about 10 years ago

thank you. i'm a fan of blender 3d from Vietnam where locates asia.

A
ArtOfLight about 10 years ago

Wow, from Vietnam, that's pretty cool. You're welcome, I'm glad you could use it. Blender really is a pretty neat program; it's amazing the stuff you can do with it for it being free.

W
wout about 10 years ago

Wow ! Thank you !

A
ArtOfLight about 10 years ago

You're welcome! I hope it will be useful.

M
mlyman almost 10 years ago

You're awesome! Thank you! I plan on using this in volenteer art teaching at my kids school.

A
ArtOfLight almost 10 years ago

You're very welcome! That's a pretty great way of using it. Thanks for telling me :)

R
rajyadav over 8 years ago

awesome ! great job

A
ArtOfLight over 8 years ago

I had not seen your comment there. Thank you and you’re welcome! I’m glad you like it :)

V
vnf38608 about 5 years ago

I was having a hard time designing characters for a game and this is so incredibly helpful, thank you. :)

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