Description
System to make ammo and health pick ups easy.
https://www.youtube.com/watch?v=mOqmIufCLgc
set property PickUp (a integer) to the ammo name or health etc,
when the player bumps a item with the property (PickUp,Type,DefaultMax) in it, it then adds a value stored in the object in the property PickUp,
and also can have a predefined value in the player, and if not one in the player, it will grab one from the ammo.
Like Type Bullets generates a property BulletsMax (maximum ammo for bullets)
Omni Pick up
3D Model
B
BluePrintRandom
Uploaded over 10 years ago
- Downloads
- 41
- Likes
- 1
- License
- CC-BY
- Category
- Weapons
- Blender Version
- 2.7x
- Render Engine
- Blender Internal
- File Size
- 89 KB
Comments (3)
adding a property to a object with a collidable mesh makes it a pick up item..... this is a system to manage a inventory, Not 1 line of malicious code. Not 1 character. it's primitive because it is stand in art.
Nice work :)
Thank you! This is really useful for all us newbs! :) :)
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