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Cloud for game engine

Description

Volumetric real-time cloud, uses raycasting algorithm by martins upitis.

Comments (1)

F
fsocas over 10 years ago

Really good!! Well done.

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Cloud for game engine

Material
P
Porphyry
Uploaded over 10 years ago
Sign in to Download
Downloads
106
Likes
4
License
CC-BY
Category
Materials
Blender Version
2.7x
Render Engine
Blender Internal
File Size
1.93 MB

Tags

cloud Game engine Volumetric

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