OSL Mason

Description

The OSL Mason is an OSL script (thus it does _not_ work with GPU rendering in Cycles) coming along with 30 ready-made and instatly usable procedural brick materials. The shader itself works with any renderer compatible with OSL, eg. Cycles, VRay and Arnold. The materials are different settings for the shader implemented using Cycles shader nodes.

The source for the shader is [here](https://gist.github.com/nomelif/567bb30e31e43c643021
"See source on GitHub").

Youtube release: https://www.youtube.com/watch?v=MNrb3VQU-3o

Music by Kevin MacLeod (EDM Detection Mode)

Comments (2)

M
mattrichards about 10 years ago

I can't seem to get these to work. After appending it shows the base color, but none of the textures...not sure exactly what I'm doing wrong.

N
nomelif about 10 years ago

Well there are two possible culprits. 1. OSL not enabled. 2. The thing _requires UV maps_ right now. So UV unwrap your mesh. If you don't want to, you can also dig down into the material and connect a generated texture coordinate to the big script node.

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