Procedural cycles dust nodetree with stains option

Description

All is in the title, i built this nodetree for a personal project, inspired by the dust tutorial from blender guru, and added some tweaking values and a "stains map" input to take of some dust on an object, like somebody touches it. The blend contains a material exemple and a french and english version of the nodetree. Feel free to use and share it ! :) and don't hesitate if you have some improvements to post it here !
www.samytichadou.com

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