Description
This is a fog and condensation material created in Cycles. This .blend only contains the material NodeGroup and the Particle System of Droplets, but I have also created an add-on to control and customize the Material.
To download the add-on with the Material, go to: [http://www.blenderskool.cf/fog-material-addon/](http://www.blenderskool.cf/fog-material-addon/)
Textures used from [http://www.textures.com](http://www.textures.com)
Fog and Condensation Material
Scene
B
BlenderSkoolStudios
Uploaded almost 10 years ago
- Downloads
- 158
- Likes
- 5
- License
- CC-BY
- Category
- Simulations
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 1.73 MB
Comments (3)
Great work!! thanks
Welcome :)
Some great thinking behind this node setup, thank you, but I am trying to use it acting on glass rather than on a mirror - in other words the reflections/image you see in the plane should be what's *behind* the plane rather than in front of it. It's the difference between condensation on glass and condensation on a mirror- not easily supported with the node setup as it stands. I've tried mixing transparency shaders and playing with the node setup but not realistically yet....any help appreciated.
Sign in to leave a comment.