Fog and Condensation Material

Description

This is a fog and condensation material created in Cycles. This .blend only contains the material NodeGroup and the Particle System of Droplets, but I have also created an add-on to control and customize the Material.

To download the add-on with the Material, go to: [http://www.blenderskool.cf/fog-material-addon/](http://www.blenderskool.cf/fog-material-addon/)

Textures used from [http://www.textures.com](http://www.textures.com)

Comments (3)

T
Ted3d almost 10 years ago

Great work!! thanks

B
BlenderSkoolStudios almost 10 years ago

Welcome :)

T
TheGeminibean over 7 years ago

Some great thinking behind this node setup, thank you, but I am trying to use it acting on glass rather than on a mirror - in other words the reflections/image you see in the plane should be what's *behind* the plane rather than in front of it. It's the difference between condensation on glass and condensation on a mirror- not easily supported with the node setup as it stands. I've tried mixing transparency shaders and playing with the node setup but not realistically yet....any help appreciated.

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