Bic lighter

Description

This is the second in my hard surface modeling and texturing study.

I tried to have a fair amount of material detail. These assets uses the dielectric and metalic PBR shaders seen in Andrew Price tutorial.

The environment texture is taken from the SIBL website.

Have fun ...

Comments (3)

C
CommonBlenderUser almost 10 years ago

Hi! Nice blend! But I would suggest you baking a normal map for the lighter wheel rather than making so complex mesh, That would have shortened the rendering time. Still, very good blend.

S
steiff almost 10 years ago

Hi! Thank you for the advice.

N
NoobBlaster over 9 years ago

That is so cool. Really slick model man!

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