Description
This material contains 2048x2048 normal and height maps, the diffuse color is made by color ramp. You can tweak the color, glossyness, displacement amout by default.
Cracked brick wall cycles material
Material
K
kirushapojar
Uploaded over 9 years ago
- Downloads
- 162
- Likes
- 5
- License
- CC0
- Category
- Materials
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 33.7 MB
Comments (5)
It would work better if you plugged the output of the normal image texture into the Normal Map converter, and then into the two color shaders. Connecting an image texture directly to a shader's Normal input doesn't do much.
Thanks for advice, it's looks better indeed.
nice job! very good material.
thanks
For the normal and height map images I would set the nodes to "non-color data".
Sign in to leave a comment.