Blender Logo (Cycles)

Description

If you want to get it for the 'Internal' engine follow this link:

https://www.blendswap.com/blends/view/89074

->The construction
The logo is made of 3 pieces. They are all singe objects:

- The orange Piece (Outer) No Parent
- The white Piece (Middle) Parent: Orange Piece
- And the blue Piece (Inner) Parent: White Piece

They are all parented together. Dragging the orange piece will drag the whole blender-logo.
If you dont want, that the logo is made with 3 objects, then you can select all pieces and press [ctrl + J] then it should be melted into 1 object.

-> Easy effects
I added 2 easy effects, which you easily can activate. For activating them you need to go into the node editor. There should be 4 nodes:

- Gradient Texture (Node Group)
- Diffuse BSDF
- Glossy Effect (Node Group)
- And a Material Output

For activating them you need to connect the node points with the indicated node points.
Example: Gradient Texture's '-Color (Color)' needs to be connected with the 'Color' point from the 'Diffuse BSDF' node.
Make sure you have selected the material/piece you want to activate the effects.

I hope this little tutorial was helpful. I tried to do the project so professional as possible.
The project is CCZero, so you can use it everywhere you want to, without giving me credits or something like that. I hope you will have a lot fun with it.

Sorry if there are some spelling mistakes.
(I would like, if you would write them into the comments :) thx
Englisch isn't my mother tongue.

Comments (3)

S
Sleacen about 9 years ago

What do you think about it? I would like, if you would let back a feedback.

M
mdank about 9 years ago

well its perfect so nothing to add :) hahaha well done

I
InterPixel about 6 years ago

amazing!

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