Description
If you want to get it for the 'Internal' engine follow this link:
https://www.blendswap.com/blends/view/89074
->The construction
The logo is made of 3 pieces. They are all singe objects:
- The orange Piece (Outer) No Parent
- The white Piece (Middle) Parent: Orange Piece
- And the blue Piece (Inner) Parent: White Piece
They are all parented together. Dragging the orange piece will drag the whole blender-logo.
If you dont want, that the logo is made with 3 objects, then you can select all pieces and press [ctrl + J] then it should be melted into 1 object.
-> Easy effects
I added 2 easy effects, which you easily can activate. For activating them you need to go into the node editor. There should be 4 nodes:
- Gradient Texture (Node Group)
- Diffuse BSDF
- Glossy Effect (Node Group)
- And a Material Output
For activating them you need to connect the node points with the indicated node points.
Example: Gradient Texture's '-Color (Color)' needs to be connected with the 'Color' point from the 'Diffuse BSDF' node.
Make sure you have selected the material/piece you want to activate the effects.
I hope this little tutorial was helpful. I tried to do the project so professional as possible.
The project is CCZero, so you can use it everywhere you want to, without giving me credits or something like that. I hope you will have a lot fun with it.
Sorry if there are some spelling mistakes.
(I would like, if you would write them into the comments :) thx
Englisch isn't my mother tongue.
Blender Logo (Cycles)
- Downloads
- 70
- Likes
- 1
- License
- CC0
- Category
- Miscellaneous Objects
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 184 KB
Comments (3)
What do you think about it? I would like, if you would let back a feedback.
well its perfect so nothing to add :) hahaha well done
amazing!
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