Description
Normal map fact you can realize you even your own Normal map.
1- add image as plane
2- subdivise (100)
3- add displace - new texture- texture coordinate UV- strength 0.03
4- texture displace add image
5- subsurf 2 smooth
6- apply displace and subsurf
7- UV/image editor: new image
8- Render-bake / bake type Normal space objet
9- Bake
TWENTY NORMAL MAP AND MAKE HIS OWN IMAGES
Material
C
Chamouleau
Uploaded about 9 years ago
- Downloads
- 153
- Likes
- 7
- License
- CC-BY
- Category
- Materials
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 17.3 MB
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