Procedural honeycomb texture for Cycles

Description

Procedural honeycomb/hexagon texture for Cycles. Made just as an exercise - I would strongly recommend using a tile-able image texture for a repeating pattern like this.

If there are any other procedural textures that you would like me to make and share, let me know. I might.

Comments (6)

J
jhonphilipps about 9 years ago

awesome skill ! thx for share by the way !

B
Bananaboy about 9 years ago

That is very crazy!!! For a few days I have read in a forum exactly about the topic. Nice work and thank you for sharing !!! :) Did you make it with python?

M
Mikel007 about 9 years ago

Cool, mathematic with cycles-nodes :-)

C
c3To about 9 years ago

Man thats deep! thx

V
vesalius about 7 years ago

Awesome

A
AaronGuo over 4 years ago

It doesn't work. On any model other than that hexagon shape, it's just a bunch of random strokes.

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