Description
I'm trying how to make good looking glass caustics in Cycles, without building a power plant to fuel the rendering rig.
Caustic Glass
3D Model
U
unfa
Uploaded almost 9 years ago
- Downloads
- 254
- Likes
- 5
- License
- CC0
- Category
- Miscellaneous Objects
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 561 KB
Comments (3)
How many passes for the same render? 2048 is very noisy. I put 50 000 to have something worst than your pic. Did you use a denoiser?
All I can see is you simply used the built-in glass shader.
As far as I undertand, it's not about emitting shadows, but receiving them? I see you have 2 different planes and one placeholder, which do the trick. I assume they all are needed? Is it just the right combination of materials, or is there something noteworthy in the settings as well? I use version 4.3.
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