Description
Strange Light 1.0
Area like light with some extra features like:
Vertical FOV
Horizontal FOV
Max distance
Min distance
This shader should be applied to a plane that has not had it's rotation zeroed-out/applied.
If the plane has been scaled the scale should be applied and shading set to flat. Not doing so may cause the FOV's to be incorrect
Strange Light
3D Model
Z
zero.osellame
Uploaded almost 9 years ago
- Downloads
- 63
- Likes
- 4
- License
- CC-BY
- Category
- Miscellaneous Objects
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 90.6 KB
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