Description
press space bar to see the amazing default cube (red variant ) teleport from one teleporter to the other.
Teleport Fx
3D Model
B
BluePrintRandom
Uploaded over 8 years ago
- Downloads
- 31
- Likes
- 0
- License
- CC-BY
- Category
- Miscellaneous Objects
- Blender Version
- 2.7x
- Render Engine
- Blender Internal
- File Size
- 134 KB
Comments (4)
Either the thumbnail is misleading or I'm doing something wrong. The cube turns grey when the game engine starts, the image looks kinda fuzzy, and when I try the teleporter... It's a nice effect on the base, but the cube itself just fades away. It doesn't dissolve from top to bottom like in the thumbnail. EDIT: Forgot to mention that I tried this in 2.79 and 2.78, but the latter was an experimental build I had lying around.
a. are you sure your in glsl mode? b. I noted a bug in the logic with floating point math and swapped the frame effect to a int instead I will update the file.
What do you mean by glsl mode? Do you mean the material mode under viewport shading? I tried that and it didn't change. I also noticed that it's pretty laggy compared to the video.
https://youtu.be/-Fd8gp-UGzc this is what it should look like*
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