Description
Before applying this shader, you must make an UV unfolding of your object and it is better if apply scale.
This shader can be used as texture or surface on all materials.
This Blend contains six examples of setting
Procedural geometric shader: "Pointes de diamant 1"
Material
C
Chamouleau
Uploaded over 8 years ago
- Downloads
- 147
- Likes
- 2
- License
- CC-BY
- Category
- Materials
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 4.1 MB
Comments (1)
Nice work!
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