Interesting Table Lamp

Description

Cream colored metallic Table Lamp made in Blender and saved 2.79.
Design copied from a photo of a real lamp on 'the internet', so call it fan art if you want. Uses principled shader for materials. No textures needed.
Works best with adaptive subsurf modifier, (if you dont turn on experimental it will use standard subsuface modifier and result in more polygons to render).
Looks best with filmic color management in blender.
The light bulb compromises some realism in order to efficiently emit light. You can turn back on 'object visibility for shadow rays' in the cycles settings of the object data tab,in order to get a realistic glass light bulb look but you will have light mostly bouncing around inside the bulb rather than the scene.
Adjust the emission and black body value of the filament material to suit your scene.

Comments (4)

D
D1a1v1e1 over 8 years ago

Interesting.

9
9blender over 8 years ago

very nice works, someday I might be able to do such work myself too. thankyou

M
mrpalmer over 7 years ago

Really lovely scene.

M
molesewer over 4 years ago

can't have the files, it's only the lamp ?? sorry

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