Great White Shark

Description

The goal of this scene was to create a model which does not have any external textures. The shark model consists of 8 different materials, all created in cycles.

I recommend you to use the latest version of Blender. The shark model uses micro-displacement, so the "Feature Set" in the Blender render settings should be set to "Experimental".

Enjoy!

Comments (3)

X
XPECTED almost 7 years ago

noice man,

J
jcardoso almost 6 years ago

Looks awesome.. Great Job

X
xxAPFxx over 4 years ago

awesome bro

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