Procedural Holographic Landscape (Volumetric emission)

Description

Renders pretty fast, doesn't require a lot of samples (16~32 is gonna be enough).
Node setup is commented as much as possible.
If you don't know what volumetric emission means, it means there's no geometry except for a box, containing all of this.
All you see is generated with the material node setup and is procedural, any parameter can be animated.

https://youtu.be/htgBD_WIYIM

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