Description
This node can replicate a physicaly correct disperssion of the light in a glass material.
-Proper fresnel-roughness relation.
-Option to enable/disable fake caustics.
-Option to enable/disable disperssion.
-Control over the color of transmision, reflection, density/volume & shadow(Last one with the fake caustics controler on 0.0)
Comments (3)
Oh my god! Really well looking.
good work
Thanks for sharing <3
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