Description
Blender is a wonderful tool for resource generation for other platforms, such as 2D game engines. In this .blend file I've arranged everything in a format which should lend itself well to creating tile sets for 2D games with a 3D CG look.
Key features:
*Alpha is saved to the .png output. (For color-keyed "faked" alpha, fiddle with the background and the anti-aliasing settings)
*Orthographic camera points head-on, ignoring perspective. This is vital to get good tiles.
*32x32 pixel tile setup. Exercise some care and you can set up bigger tile sets-- scale up the viewport and lay down cubes.
2D Tiles
Other
A
archived
Uploaded over 15 years ago
- Downloads
- 7
- Likes
- 0
- License
- CC0
- Category
- Game Engine
- Blender Version
- 2.5x
- Render Engine
- Blender Internal
- File Size
- 88.9 KB
Comments (1)
thanks!!!!
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