Description
A car I might use for an animation I have but I don't mind if others try it out or use it in their own. However, keep in mind when animating that I didn't model the underside of the car. This car works well with EVEE engine and Cycles. The car isn't subdivided so the poly count of the body is almost 19,000 faces, I'm not sure if that's really high but please enjoy.
Comments (20)
I 100% love this car!
Thank love the car
Thanks:)
I used to drive a E36 316 saloon, black. Looks just like this one from the front. Brings back good memories!
Is it allowed to use this model for commercial use?
yes. see the license above = CC-0
nice
Hey dude! I recently used this model in a tutorial on youtube. Showing how to get a vehicle from Blender to use in Unreal engine. Great model. I did tweak it a bit though. Check it out here: https://youtu.be/ytJ-rfBQLuI
That's awesome, Manim! I never expected this to be used in the Unreal engine and I honestly didn't expect it to work properly even with some tweaks. I'm glad you like this model and used it. Thanks so much for making good use of this model, I really appreciate it.
Good looking model, nicely balance of polys and styling. Well done.
Nice Model :)
WOW EPIC OOOOOOOOOOOMMMMMMMGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! GREAT,JUST ABSULOUTLY GREAT #BMW
wwow nice model and thanks for the sharing
Hi Xali, is it possible for you to add some simple interior to this mode including seats, pedals and gears?. I would also like to use it in tutorials and games. Do you have contact info?
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Thank you.
Thanks ;)
thank you so much man this models great
Hey the body lines in the back of the car where the trunk goes down are supposed to go straight down to the tail lights rather than at an angle. Is there any chance you would be interested in fixing this part of the model? Outside from that the model is very nice I love it.
7abebe
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