Simple Cloud Shader

Description

So this is a very simple cloud shader I made to add to a scene and as an exercise for creating procedural shaders with nodes.
Not a very advanced shader but if tweaked right it can produce some decent results. It works best for cloudscapes rather than individual clouds though with the correct settings it can do that.
The shader comes as a node group with different parameters labeled. Please do ignore those labels, the labels only describe what the settings do 'most' of the time lol.
Make sure when rendering to set the volume step size nice and low otherwise you'll get lots of artifacts in renders. There seems to sometimes be a difference between what the viewport will show in render-view and what is actually rendered. Sometimes, clouds appear less dense in the viewport than in the render for example.
Works in both Evee and Cycles.

Comments (9)

A
amit_1227262 over 5 years ago

Great work your work is helping someone keep it up

Y
yungtry over 5 years ago

thanks a lot, man. much love.

K
king blender over 5 years ago

thanks.very nice...

J
julesibulesi about 5 years ago

Very nice results there, thank you!

U
uliszs almost 5 years ago

thanks

T
Tomppy over 4 years ago

Thanks a lot man, that's so cool and work very well!

B
BeeverOne over 4 years ago

thankssssss

H
h4ker_1094660 about 4 years ago

Great work, thank you!

A
assad12 almost 4 years ago

thanks for sharing

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