Description
Here is a new SMG that I've made in blender, I'm glad to share it with you. I especially want to thank the person that asked for this weapon (He'll recognize him or herself).
So it's a weapon that fires .45 ACP bullet, mostly used by law enforcement troops in manifold countries.
This mod is untextured and the most detailed that I can do with the reference images that I've found.
Enjoy, comment and ask for more weapon
Milan
Comments (19)
Very cool model, thanks for sharing it!
thank you !
holy sht this is fricken awesome. 8)
Nice! Perhaps I'll bake some normal maps off of it to use in a game or something! :)
Haha new it would be better then mine. What search engine do you use to find your reference images i can never find good ones.
The best one : Google of course do not hesitate to ask for new weapons.
I corrected your comment and gave it a propper link to the image. The comment form has formatting buttons to help you with links you know...
The pont is that I am too lazy to texture so I continue to rely on subsurf, but if you think I should model a little more accurate those detail. PS : I think it would be extremely kind If you can post your textured version or at least send it to me so I can study It Milan
Sorry for the double post but I have to congratulate you for the amazing texturing you've done.
Sure I will upload it soon. The texturing is far from amazing all I did was make a simple, repeatable metal texture in gimp, then used smart uv project to unwrap all the objects. very simple once you know how to do it.
I will be glad if you can explain me how do you make your metal texture with gimp
Ok so in gimp I went to filter>render>clouds>fog 6 times varying the turbulence(all around 8-10 (no lower)) and colour(blacks and oranges) I made a new layer from visible, and blurred that layer with the blur tool. I then set the blend type to hard light and placed a picture of old sheet metal under it. Then I made a new layer from visible and applied the sharpen filter (filter> enhance >sharpen). Finally to make it seamless I went to filter>map>makeseamless hope that makes sense p.s I up loaded the model with textures waiting on the mods
Thanks a lot for your mini-tutorial By the way the ridge on the magazine is meant to be in plexiglas (I don't know if it is the word in english) milan
I see what you mean. I would fix that but it may be too late. (I have already uploaded it just waiting for mods to post)
Mr. Chippy, that is a great texturing job! Now you have to share it! :D just don't forget to credit Milan and licensing it BY-SA, as the original model :P
Alright, I will; once uploading is back up. I uploaded an incomplete version that was never posted (probably to technical error), so if you see one from me that does not have that picture I posted don't put it up, it is the wrong one.
i love it
woohooo!!! epic man keep it up!
Thanks a lot it really make me happy to see that my work is enjoyed. Thanks again. Milan
Sign in to leave a comment.