Description
Use Eevee volumetrics to paint a scene. Clip the camera end point by scaling the clip object. Increase volumtric tiles for sharpness, smaller numbers equals sharper textures. Use lights to illuminate the volume. This project is made with Blender 3.0
Volume Paint v1.0
Material
3
3pointedit
Uploaded almost 5 years ago
- Downloads
- 221
- Likes
- 13
- License
- CC0
- Category
- Materials
- Blender Version
- 2.9x
- Render Engine
- EEVEE
- File Size
- 2.87 MB
Comments (1)
Nice
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