Sintel Lite 2.57b

Description

Updated file to work with Blender 2.57b Official Builds.

CC attribution the same as at www.sintel.org, details at: http://creativecommons.org/licenses/by/3.0/

A ‘lite' version of Sintel for testing features / bugs and just general learning and experimentation.

High res, low res, fully rigged with a lighting setup - now supporting mesh lights and Indirect Lighting (Approximate) better than the previous file.

Feedback / further info at http://blenderartists.org/forum/showthread.php?t=206875

I still don't know when the rest of the files are getting hosted online, so DVD remains the main access to the rest of the official Durian files.

File is compressed. It will save quicker if you deselect compress in the save menu when making animations.

Enjoy!

Comments (44)

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erik90mx almost 15 years ago

hooo God!! I will study it and improve my skills >:9 thanks again for the grat idea of a lite version. I realy need know about node materials and these stuff :/ Greetings

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SalatielBR almost 15 years ago

Good!

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poifox almost 15 years ago

Sintel is so hot.

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mofx almost 15 years ago

LOL, best comment ever.

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Dracio almost 15 years ago

Hy Ben, Sintel Light is a amasing rigg and you solvd a problem I am unable too detect I also made a Rigg with IK FK Sliders witch is alfter Linking the Groud into a new Blendfile dosen work... the sintel light file does work very well so you oviest solved the probelm. I would like to send you an E Mail with the file if would like to take a closer look so pleas email me at I am looking forward to hering from you Christoph aka Dracio cp1982@web.de

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Shader almost 15 years ago

on that rig I am trying to learn character animation. the first one already here :)

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Shader almost 15 years ago

hey men! I've got a question about FK / IK synchronization. for example: till frame 50 Sintel's arm animated with FK and from frame 51 she grabs spear - it must be in IK. but when I switch to IK... her arm dragging back to IK-effector. as last I am asking you: is there some method to synchronize these two effectors? I mean something about buttons "IK to FK" and vise-versa.

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Shader almost 15 years ago

thanks, I watched this video 2 times. On blenderartists.org one man answered to similar question: "...this would only be possible (correct me, if I'm wrong, anyone), if the IK-bones would all be in a seperate armature (or the FK-bones). Otherwise, it'd create dependancy-cycles. I did such a setup myself only recently, and it can be done, but then I bumped into the following problem: Having more than one armature-object in your rig breaks the whole linkability of the rig. Cause (for whatever reason) you can't apply more than one (armature-) object per (linked) group inside your production-file. And no, you can't avoid this by putting one armature into another group. Been there, done that. Won't work at all. Maybe something similar could be (somehow) achieved via python, without constraints at all, like copying LocRotScale from one bone over to another via python only if a button is clicked, but I really can't tell you, my python-knowledge is more than rudimentary, sorry. So after all, guess you gonna have <strong>to sync</strong> those <strong>by hands</strong> " ---- may be I feel myself too spoilt after Maya and MotionBuilder, but I think it would be nice to have automated sync between FK and IK effectors.

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Jonathan Kim over 14 years ago

forget turbosquid. Blendswap rocks!!!!!!!!!!!

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AfroSnackey about 14 years ago

Turbo squid wouldn't be an option if I had no other choice!

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Beowyn about 14 years ago

This is a beautiful model and fantastically rigged I'm having some fun now with some animation. Maybe one day I could make a model as good as this. Thank You :D

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JeremyL about 14 years ago

Thank you this is awesome.

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ahmedkeskin about 14 years ago

Thank you!

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dalibb about 14 years ago

Thank you!

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theparodypirate almost 14 years ago

http://www.youtube.com/watch?feature=player_detailpage&amp;v=9i9NNMWVbSk is where you will find the finished dance i did using this blend

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Ravenman almost 14 years ago

This is an awsome model and all the detail like the hair and the rigging, Thx.

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zonax2008 almost 14 years ago

gracias

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LucarioXL almost 14 years ago

This is amazing. Only thing is, I found out this was already used in an animation, so I'm not going to use it. My quest for a good rigged model continues...

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claus007 almost 14 years ago

Great work! The boots look a bit like rubber :-) but for me I don't care! I used it in my animation - and I hope I did the credits right ! http://www.youtube.com/watch?v=5YEYJHv8Xxg

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Emoyosune over 13 years ago

I downloaded this, thank you.

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Mr.Simon_9 over 13 years ago

Espectacular!!!

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gregzaal over 13 years ago

Ported the full Sintel model on the DVD to cycles materials if anyone's interested :) http://www.blendswap.com/blends/characters/sintel-cycles/

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yehuabe about 13 years ago

wow

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mmrashad about 13 years ago

Just got into character modeling, this will be very useful when I get into animation and rigging, Thank you very much for this!

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assholistic about 13 years ago

as me a noob for blender, sincere thanks for sharing this model.

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Fixxy about 13 years ago

Thank you!

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BabyShadow1 almost 13 years ago

NICE!

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Toetorz89 over 12 years ago

Good model :D

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youbache over 12 years ago

really nice thank you man !

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lugarius1990 over 11 years ago

Um i have a problem. When i downloaded it. It says that it cant open because its in a different format or damage. How do i fix this?

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Myths about 11 years ago

When I try to import this into UE4 I get the error "Multiple roots are found in the bone hierarchy we only support single root bone". What do I have to do to fix this?

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NerdySquirrelG2 almost 11 years ago

Can you make a version with just the base? I want to use here in one of my animations, and want to give her different cloths.

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Dulwint about 10 years ago

How to control the facial expressions? Otherwise awesome

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EzVasxc almost 10 years ago

Very Nice!, Thats Rigged! Thanks

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fufus over 9 years ago

blender rules tnks

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renlaide over 9 years ago

is nice

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wave3d about 9 years ago

Thanks a lot!!!

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marthana80 about 9 years ago

thanks!!

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zygelon almost 9 years ago

Awesome

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Allengib over 8 years ago

As many comments left I guess it has to be really bad ass. After all it looks like it is.

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aoi87 over 8 years ago

Thank you !!

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kompgrafx almost 8 years ago

love this model, great work

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yewali6448 about 6 years ago

like button is broken

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jedinht77 over 5 years ago

great thanks

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