Description
Here's a car paint shader I've used in a couple projects that tries to balance accuracy and node complexity. It models pearlescence (flip-flop), metallic flakes, and clearcoat. I've combined it together in a NodeGroup you can use.
Make sure to tweak flake scale based on your object's scale (higher numbers for smaller flakes).
Car body model is from GrabCAD: https://grabcad.com/library/car-body-concept_2-1
Car paint shader
3D Model
A
alok99_1373095
Uploaded over 4 years ago
- Downloads
- 477
- Likes
- 19
- License
- CC-BY
- Category
- Vehicles
- Blender Version
- 2.9x
- Render Engine
- Cycles
- File Size
- 42.2 MB
Comments (1)
It touches the truth
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