Studio templates with auto light and camera positioning

Description

I recommend to visit [https://blendswap.com/blend/30000](https://blendswap.com/blend/30000) This is an extended Version of this blend.
This is an extension of Blend [https://blendswap.com/blend/27324](https://blendswap.com/blend/27324)
It is intended for easily rendering objects from different views, without the need to re-position lights, backdrop and camera rotation. Just move the camera and you will see, that the backdrop and the area lamps move with the camera, while the camera still faces towards the center of the world. Currently the camera looks to the middle of the world defined by the object "camera target". Moving the camera target lets the camera look to another direction.
New in this blend is, that you now have four different studio setups, that may be switched using the hooks in front of the collection - in this case called XXX_Studio. Only one of the Studios must be active at a time, so if you activate another studio, de-activate the previous one.
All studios work in Cycles and also in Eevee.
With the Sphere_Studio you may load an image as a texture and can therefore reach almost any environment conditions.

If you want to see some sample blends made with the studio template have a look at:
[https://www.youtube.com/watch?v=eZVwMFQImi8](https://www.youtube.com/watch?v=eZVwMFQImi8)

The following objects were rendered using the sphere studio of this blend:

[https://www.youtube.com/watch?v=ZMMfceBv-hA](https://www.youtube.com/watch?v=ZMMfceBv-hA)

Comments (3)

L
lowscoretom over 3 years ago

exactly what i what i was looking for!

S
shingie banda over 3 years ago

This is what I was looking for

O
oki victor over 2 years ago

perfect

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