Description
Compositor Nodes 3dbb Animation
Here are my animation compositor nodes.
Frame-Time-02, Frame-Multiply-02, Time-COS-03, Time-SIN-03, Random-Semi-01, Damped-SIN-02, Damped-COS-03.
No key frames are requierd with these nodes. I got sick of creating key frames to animate noise position and evolution for every noise texture I use, So these nodes were born.
Frame-Time-02. Internal use. It outputs the frame number and the time, uses #frame Value internaly.
Frame-Multiply-02. Multiply the frame or time by a value. this is my most used animation node. Most used to move noise a constant amount for the duration of the frames.
Time-COS-03, Time-SIN-03. These nodes change from -1 to 1 in a cyclic maner. you can change the frequency.
Random-Semi-01. An atempt at a random output per frame. otuput can be set between min and max values.
Damped-SIN-02, Damped-COS-03. A damped sin cos function. Bouncing ball effect. You can change the frequency and the amount of dampening.
I used the Random-Semi-01 nodes to create the wiggle effect by randomizing the x,y,rotation of the square shape.
Have fun.
Comments (2)
very useful! Thank you
Ouwe, I'm glad you're finding these useful. I'm using these in all my comps now. mostly the frame multiply for anything that needs a constant change over the life of the time line, and random for jittery stuff.
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